Many people talk about BIM these days, it is an important way to create drawings. This course is an introduction to using Building Information Modeling with Vectorworks Landmark and it has been designed to teach you the concepts of BIM and how to use the Vectorworks Landmark in the most productive way. It has all been brought together in a concise course.
Many people talk about BIM these days, it is an important way to create drawings. This course is an introduction to using Building Information Modeling with Vectorworks Architect and it has been designed to teach you the concepts of BIM and how to use the Vectorworks Architect in the most productive way. It has all been brought together in a concise course.
The purpose of this course is to teach you the basic concepts of Vectorworks. It is always tempting to try to avoid these basic concepts, but these are the ones that make you truly effective at Vectorworks. It is tempting to try and avoid this course and go to a more advanced one, but that is a mistake. This is the course you need if you really want to use Vectorworks effectively. It is important therefore to work through all the movies and exercises. You may not understand why you are learning a specific technique – but trust me – to use Vectorworks effectively you will need to learn that technique. I know that you want to make progress as soon as possible – I want that too! I have taught thousands of people to use Vectorworks effectively using the manual that this course is based upon. They have become very effective at using Vectorworks because they worked through all the exercises.
In this course we’re going to explore different 3D modeling techniques using deformation tools in Blender. Now this course is not designed for beginners, so you need at least a basic understanding about Blender’s UI and how to create simple 3D models. If you really new to Blender, I suggest that you take the essential course first and or the 3D modeling fundamentals first before taking this one.
This course will teach you to create a Nice Dress Shirt that has a Collar, Cuffs and Buttons. By learning to create these details you will be able to create many type of detailed elements for you future designs.
English | 4 hrs | Video: 720p | Project files
In this course we will go step by step in creating a 3D model using a 2D plan. We will go over building terrain, walls, windows, doors, roofs, a pool, landscaping and more. This course is a great course for anyone wanting to learn how to create a model in a fast effective and accurate way. We will also go over many useful tips along the way. Start your journey to modeling today!
During this course, we will be rigging a creature that has some unique challenges not often found in your typical biped rig. We'll be covering some more advanced rigging techniques that are intended to take your rigging knowledge to the next level.
Blender is a free 3D software. In this course, we'll cover the basics of Blender so you can understand the interface so you can create your first scene, including modeling, rendering, and compositing - in just a couple of hours!
English | 10 Classes | Video: 720p | Project files
In this new DMP course, Ludo will focus on the painting and will show you how to push the work to a final grade. The them is going to be a post apocalyptic city, destroyed and lost in the sand of a desert. The main reference is The Maze Runner 2.
Genre: eLearning | Language: English | Duration: 4 hour | Size: 3.4 GB
In this Introduction to Arnold series, you’ll learn everything you need to know about using Arnold for Maya and how to create stunning renders. Learn the theory of Arnold and how to optimize it to get fast and efficient renders. With Arnold, you can spend less time worrying about technical issues and more time making beautiful images.
In this tutorial, we are going through the process of building a Biker Style Jacket in Marvelous Designer 7.
It focuses on the standard building process as well as new tricks in this version such as adding stitching and buttons within MD.
Throughout this step-by-step process, we are going from big shapes down to small details while keeping the initial structure as firm as possible, which is very important for these types of garments to look realistic.
The world is yours. Follow along as renowned concept artist Paul Chadeisson covers his 2D to 3D workflow, including sketching, photobashing, and environment painting, as well as sculpting and rendering realistic environments – everything you need to create a unique world from the ground up.
English | 1.5 Hours | Video: 720p | Project files
Discover how to leverage the substance-based toolset from Allegorithmic to create photorealistic texture maps for your 3ds Max projects. In this course, you can explore the workflow for integrating Substance Designer, Substance Painter, and the Bitmap2Material (B2M) node with 3ds Max. Brian Bradley explains what substance-based tools are and how to use them within the 3ds Max application as well as the V-Ray rendering engine. He demonstrates how to create materials from photographic assets using the B2M node, how to work with substance materials from Substance Designer, and how to export bitmap textures from both Substance Designer and Substance Painter for use in 3ds Max and V-Ray.
English | 1hr 46m | Video: 720p | Project files | 513 MB
Not sure which furniture will mesh with your design? With SketchUp, a 3D modeling program, you can take your architectural and material design ideas from your head to your screen. In this course, instructor Scott Onstott shows you how to use the Pro version of SketchUp to explore possible design scenarios using photos and 3D models. Scott explains how to match SketchUp's coordinate system to the perspective implied in multiple photographs, allowing you to use photos to create 3D models. He demonstrates how to model objects like fireplaces, windows, doors, and walls from photo models, alter photo textures in SketchUp and retouch them in Photoshop, and model new textured objects. He also illustrates how to use a combination of layers, scenes, and materials to explore alternative designs.
In this course we will cover the essential techniques of rendering in Blender using Cycles. For those of you who new to Blender, Cycles is a rendering engine that is comparable to V-Ray, Corona, Arnold, Octane etc. Essentially Cycles can simulate real world lighting condition, so it enables us to produce photorealistic images. But unlike the other rendering engines, Cycles comes bundled with Blender so it is free and you don’t need to download or install anything separately. Basically if you use Blender then you already have Cycles.
Genre: eLearning | Language: English + .VTT | Duration: 1.5 hours | Size: 1.1 GB
Have you thinking about renovating your kitchen? Design the kitchen of your dreams with SketchUp. This course teaches you how to design a new kitchen that fits your existing space using this easy-to-use 3D drawing program. Scott Onstott shows how to model and digitally demolish your current kitchen to make room for the new design, and start adding new cabinets, counters, appliances, fixtures, and lighting, as well as modern, must-have features such as a standalone island. Plus, learn how to create an animated walkthrough with first-person navigation and animation. Along the way, you can learn how to work with SketchUp layers, groups, components, styles, scenes, and ready-made models from the 3D Warehouse.
Hey it’s Dave from CG Shortcuts, Welcome to the Course!
I’m a freelance 3D and Motion Graphics Artist based in London where I’ve been working and teaching in the industry for over 10 years.
In this course I’ll show you how to create this looping photo-real 3D animation in Cinema 4D, which I’m calling the Jellybean Factory.